VIDEO GAME REVIEW: 'Closure' bright new entry in puzzle-platformer gaming


closurescreen

"Closure" is a game that can easily drive players insane.

Not because it’s a bad game, but because the player knows the solution is right there staring them in the face, waiting to be revealed.

The 2D puzzle game is all about manipulating light sources in levels mostly covered in darkness.

Closure PlayStation 3 (Downloadable $15) Genre: Puzzle-Platformer ESRB Rating: E (Everyone) Score: 4 out of 5
Each level has one or more orbs of light that players can pick up and move around. Any part of the level that is not lit up might as well not even exist. If the player ever ventures into the darkness, they will fall right through the level and have to start over.

Players must use the lights to find a door somewhere in the level that will allow them to move on to the next puzzle.

The light also comes into play with items like crates and keys needed to solve some puzzles. If they aren’t close to a light source at all times, they will fall through the level and the player must restart the puzzle.

The light and dark mechanics of "Closure" give the game a very unique feel. There aren’t many games out there where players can only see a fraction of the level at a time.

There are three sections to the game with 24 levels per section. With 72 puzzles, there is plenty of game play in "Closure" to justify the $15 price. Most of the puzzles aren’t too hard, but some of the later ones become extremely challenging, in a good way.

Some levels also have moths the player can try to collect. Collecting them is optional, but attempting to do so adds another layer of challenge to puzzles that initially seem relatively simple.

The game also benefits from striking sound and art design. The music along with the black and white art style helps give the game a different sound and look on top of the unique game play.

"Closure" does have some problems. The controls feel too imprecise at times, which becomes extremely frustrating, considering players have to restart puzzles from the beginning when they fail. This is made worse by the precision required to solve some levels.

"Closure" also doesn’t take long to start feeling a little repetitive, so it doesn’t lend itself well to very long play sessions.

Despite a few shortcomings, "Closure" is a great game for anyone in the market for a fun puzzle-platformer.

Share: